Half-Life 2 - Textures, models, and sounds I used while mapping
| 
				
					 | 
			vor 6 Jahren | |
|---|---|---|
| materials | vor 6 Jahren | |
| models | vor 6 Jahren | |
| readme.md | vor 6 Jahren | 
Common assets I drew upon for making Half-life 2 maps, most of these I tested in Obsidian Conflict because I had it and a small CICD process I used.