Half-Life 2 - Textures, models, and sounds I used while mapping

Shane Spies 83c0041acb Init vers 5 lat temu
materials 83c0041acb Init vers 5 lat temu
models 83c0041acb Init vers 5 lat temu
readme.md 83c0041acb Init vers 5 lat temu

readme.md

Common assets I drew upon for making Half-life 2 maps, most of these I tested in Obsidian Conflict because I had it and a small CICD process I used.