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- materialPath: E:\compiling dire\materials
- Loading D:\HL_1-2_SDK\Source_SRC\Map-SRC\Obsidian_Conflict\Mecklenburg\Rp_Mecklenburg_A1.vmf
- material "wall/cinderblock" not found.
- Material not found!: WALL/CINDERBLOCK
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Can't find surfaceprop sheetrock for material PLASTER/CEILING_POPCORN02, using default
- Can't find surfaceprop sheetrock for material MECKLENBURG/FJM_WALLPAPER01, using default
- material "wall/elevator_interior_lg" not found.
- Material not found!: WALL/ELEVATOR_INTERIOR_LG
- Could not locate 'GameData' key in e:\compiling dire\gameinfo.txt
- Patching WVT material: maps/rp_mecklenburg_a1/dev/dev_blendmeasure_wvt_patch
- Patching WVT material: maps/rp_mecklenburg_a1/nature/infblendgrassdirt001a_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing D:\HL_1-2_SDK\Source_SRC\Map-SRC\Obsidian_Conflict\Mecklenburg\Rp_Mecklenburg_A1.prt...Building visibility clusters...
- done (0)
- material "skybox/aurorart" not found.
- Can't load skybox file skybox/aurora to build the default cubemap!
- Can't load skybox file skybox/aurora to build the default cubemap!
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (620306 bytes)
- Error! prop_static using model "models/props/de_inferno/potted_plant1.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/de_inferno/potted_plant1.mdl"!
- Error! prop_static using model "models/props/cs_office/file_cabinet1_group.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/cs_office/file_cabinet1_group.mdl"!
- Error! prop_static using model "models/props/cs_office/chair_office.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/cs_office/chair_office.mdl"!
- Error! prop_static using model "models/props_c17/frame002a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props_c17/frame002a.mdl"!
- Error! To use model "models/maps/cleanup/light_inset.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model "models/maps/cleanup/light_inset.mdl"!
- Error! prop_static using model "models/props/de_inferno/clock01.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/de_inferno/clock01.mdl"!
- Error! prop_static using model "models/props/cs_office/fire_extinguisher.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/cs_office/fire_extinguisher.mdl"!
- Error! prop_static using model "models/props_c17/furnitureradiator001a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props_c17/furnitureradiator001a.mdl"!
- Error loading studio model ""!
- Error! To use model "models/maps/cleanup/light_ceiling.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model "models/maps/cleanup/light_ceiling.mdl"!
- Error! prop_static using model "models/props_interiors/chair_office2.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props_interiors/chair_office2.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...Error! detail_prop using model "models/props_interiors/coffee_maker.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props_interiors/coffee_maker.mdl"!
- Error! detail_prop using model "models/props/cs_office/microwave.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/cs_office/microwave.mdl"!
- Error! detail_prop using model "models/props_interiors/dish_soap.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props_interiors/dish_soap.mdl"!
- Error! To use model "models/props_interiors/trashcankitchen01.mdl"
- with detail_prop, it must be compiled with $staticprop!
- Error loading studio model "models/props_interiors/trashcankitchen01.mdl"!
- Error! detail_prop using model "models/props_furniture/picture_frame1.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props_furniture/picture_frame1.mdl"!
- Error! detail_prop using model "models/props_furniture/picture_frame7.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props_furniture/picture_frame7.mdl"!
- Error! detail_prop using model "models/props_furniture/picture_frame2.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props_furniture/picture_frame2.mdl"!
- Error! detail_prop using model "models/props_furniture/picture_frame10.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props_furniture/picture_frame10.mdl"!
- Error! detail_prop using model "models/props_furniture/picture_frame6.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props_furniture/picture_frame6.mdl"!
- Error! detail_prop using model "models/props_junk/garbage_cerealbox02a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props_junk/garbage_cerealbox02a.mdl"!
- Error! detail_prop using model "models/props_furniture/picture_frame8.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props_furniture/picture_frame8.mdl"!
- 10
- Compacting texture/material tables...
- Reduced 3880 texinfos to 2086
- Reduced 72 texdatas to 62 (1776 bytes to 1430)
- Writing D:\HL_1-2_SDK\Source_SRC\Map-SRC\Obsidian_Conflict\Mecklenburg\Rp_Mecklenburg_A1.bsp
- 5 seconds elapsed
- 4 threads
- reading d:\hl_1-2_sdk\source_src\map-src\obsidian_conflict\mecklenburg\Rp_Mecklenburg_A1.bsp
- reading d:\hl_1-2_sdk\source_src\map-src\obsidian_conflict\mecklenburg\Rp_Mecklenburg_A1.prt
- 3173 portalclusters
- 9707 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 4148 visible clusters (0.46%)
- Total clusters visible: 908119
- Average clusters visible: 286
- Building PAS...
- Average clusters audible: 1542
- visdatasize:1186245 compressed from 2538400
- writing d:\hl_1-2_sdk\source_src\map-src\obsidian_conflict\mecklenburg\Rp_Mecklenburg_A1.bsp
- 34 minutes, 0 seconds elapsed
- [Reading texlights from 'lights.rad']
- [52 texlights parsed from 'lights.rad']
- Loading d:\hl_1-2_sdk\source_src\map-src\obsidian_conflict\mecklenburg\Rp_Mecklenburg_A1.bsp
- Error! Unable to load file "models/props_equipment/elevator_buttons.dx80.vtx"
- Error! Unable to load file "models/props_interiors/elevator_interior.dx80.vtx"
- Error! Unable to load file "models/props_interiors/couch.dx80.vtx"
- Error! Unable to load file "models/props_interiors/lightsconce02.dx80.vtx"
- Error! Unable to load file "models/props_equipment/firepipe01.dx80.vtx"
- Error! Unable to load file "models/props_interiors/entertainment_unit.dx80.vtx"
- Error! Unable to load file "models/props_interiors/bathtub01.dx80.vtx"
- Error! Unable to load file "models/props_unique/showercurtain01.dx80.vtx"
- Error! Unable to load file "models/props_interiors/towel_rack.dx80.vtx"
- Error! Unable to load file "models/props_interiors/toilet_b.dx80.vtx"
- Error! Unable to load file "models/props_interiors/toiletpaperdispenser_residential.dx80.vtx"
- Error! Unable to load file "models/props_interiors/bathroomsink01.dx80.vtx"
- Error! Unable to load file "models/props_interiors/bed.dx80.vtx"
- Error! Unable to load file "models/props_interiors/bookcase_small01.dx80.vtx"
- Error! Unable to load file "models/props_interiors/desk_executive.dx80.vtx"
- Error! Unable to load file "models/props_interiors/dresser_tall.dx80.vtx"
- Error! Unable to load file "models/props_interiors/table_bedside.dx80.vtx"
- Error! Unable to load file "models/props_interiors/lamp_table02.dx80.vtx"
- 9286 faces
- 333184 square feet [47978624.00 square inches]
- 1 Displacements
- 1601 Square Feet [230576.39 Square Inches]
- 9286 patches before subdivision
- 33876 patches after subdivision
- 26 direct lights
- 0...1...2...3...4...5..
- WARNING: Too many light styles on a face at (-3272.000000, -3880.000000, -135.000000)
- .6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 3745498, max 1769
- transfer lists: 28.6 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(30136, 26869, 17431)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(9619, 6192, 2578)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(3091, 1486, 411)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(986, 349, 63)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(314, 83, 10)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(102, 20, 2)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(33, 5, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(11, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0134 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 1721/8192 20652/98304 (21.0%)
- brushsides 11815/65536 94520/524288 (18.0%)
- planes 4408/65536 88160/1310720 ( 6.7%)
- vertexes 13643/65536 163716/786432 (20.8%)
- nodes 5549/65536 177568/2097152 ( 8.5%)
- texinfos 2086/12288 150192/884736 (17.0%)
- texdata 62/2048 1984/65536 ( 3.0%)
- dispinfos 1/0 176/0 ( 0.0%)
- disp_verts 81/0 1620/0 ( 0.0%)
- disp_tris 128/0 256/0 ( 0.0%)
- disp_lmsamples 4136/0 4136/0 ( 0.0%)
- faces 9286/65536 520016/3670016 (14.2%)
- hdr faces 9286/65536 520016/3670016 (14.2%)
- origfaces 4901/65536 274456/3670016 ( 7.5%)
- leaves 5551/65536 177632/2097152 ( 8.5%)
- leaffaces 10927/65536 21854/131072 (16.7%)
- leafbrushes 3892/65536 7784/131072 ( 5.9%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 63018/512000 252072/2048000 (12.3%)
- edges 36468/256000 145872/1024000 (14.2%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 26/8192 2288/720896 ( 0.3%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 673/32768 6730/327680 ( 2.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 11736/65536 23472/131072 (17.9%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 4/512 1408/180224 ( 0.8%)
- LDR lightdata [variable] 0/0 ( 0.0%)
- HDR lightdata [variable] 1268812/0 ( 0.0%)
- visdata [variable] 1186245/16777216 ( 7.1%)
- entdata [variable] 14742/393216 ( 3.7%)
- LDR ambient table 5551/65536 22204/262144 ( 8.5%)
- HDR ambient table 5551/65536 22204/262144 ( 8.5%)
- LDR leaf ambient 5551/65536 155428/1835008 ( 8.5%)
- HDR leaf ambient 5090/65536 142520/1835008 ( 7.8%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/964 ( 0.1%)
- dtl prp lght [variable] 1/4 (25.0%)
- HDR dtl prp lght [variable] 1/99 ( 1.0%)
- static props [variable] 1/7778 ( 0.0%)
- pakfile [variable] 1770/0 ( 0.0%)
- physics [variable] 620306/4194304 (14.8%)
- physics terrain [variable] 335/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 24980
- Writing d:\hl_1-2_sdk\source_src\map-src\obsidian_conflict\mecklenburg\Rp_Mecklenburg_A1.bsp
- 40 seconds elapsed
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