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				+#include <amxmodx> 
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				+#include <amxmisc> 
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				+#include <engine> 
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				+ 
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				+#define PLUGIN "MeckV Addon" 
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				+#define VERSION "1.1" 
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				+#define AUTHOR "Fjmaps AKA Funjob" 
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				+ 
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				+new currentfog = 1		//Current Fog is set to 1 to make it so "Day" mode is defult. 
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				+new outdoorlightstate = 0 	//Sets the current state of the outdoor lights. "1" is on. 
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				+//new rainboxstate  = 0		//Sets state of the door that breaks the rain. 
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				+//new rainboxlip = 0 
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				+new lightstate[0]  = 'f' 
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				+new initalconfig = 0 
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				+new currenttime 
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				+new daytime = 1 
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				+ 
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				+public client_spawn(id) 
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				+{ 
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				+	client_print(id,print_console,"[MeckVmod] Fog is now set to %s!",currentfog) 
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				+	client_cmd(id,"gl_fog %s",currentfog) 
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				+	client_cmd(id,"r_detailtextures 1") 
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				+} 
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				+ 
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				+public client_putinserver(id)	//Refreshes fog on all clients upon a client joinin 
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				+{ 
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				+	//client_print(0,print_console,"[MeckVmod] Fog is now set to %s!",currentfog) 
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				+	gl_refresh() 
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				+	 
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				+	if (initalconfig == 0 )	//Had some entities that needed to be used and no id. 
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				+	{ 
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				+		force_use(id,find_ent_by_tname(-1,"indoorlights")) 
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				+		outdoorlightstate = 0 
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				+		 
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				+		currentfog = 1 
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				+		 
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				+		//remove_entity( find_ent_by_tname(-1,"armory_2_1") ) 
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				+		//remove_entity( find_ent_by_class(-1,"ts_groundweapon") ) 
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				+		//remove_entity( find_ent_by_tname(-1,"armory_3_1") ) 
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				+		//remove_entity( find_ent_by_tname(-1,"wawaclerk") ) 
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				+		if(get_cvar_num("amx_removefgt") == 1 ) remove_entity( find_ent_by_tname(-1,"wawaclerk") ) 
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				+		 
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				+		for(new i = 0; i < entity_count() ; i++) 
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				+		{ 
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				+			if(!is_valid_ent(i)) continue 
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				+			new text[32] 
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				+			entity_get_string(i,EV_SZ_targetname,text,31) 
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				+			if( equali(text,"indoorsprites" ) ) 
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				+			{ 
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				+				force_use(id, i) 
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				+			} 
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				+			initalconfig =1	//Make sure this doesn't get used again. 
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				+		} 
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				+		 
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				+		if(get_cvar_num("amx_timetype") > 0)	//Used for servers that want to have this automatic 
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				+		{ 
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				+			get_cvar_string("amx_startingtime",lightstate,1) 
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				+			new timelength = get_cvar_float("amx_timetype") 
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				+			set_task(timelength,"timetick",0,"",0,"b") 
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				+			server_print("[MeckVmod] Map timer set to %f s increments!",timelength) 
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				+			server_print("[MeckVmod] Automatic timer mode engaged!") 
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				+		} 
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				+		else 
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				+		{ 
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				+			set_task(30.0,"gl_refresh",0,"",0,"b")		//Refreshes the clients skybox/detail 
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				+			//server_print("[MeckVmod] Automatic timer mode disabled!") 
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				+		}	 
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				+	} 
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				+	return PLUGIN_HANDLED 
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				+} 
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				+ 
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				+public plugin_init() { 
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				+	register_plugin(PLUGIN, VERSION, AUTHOR) 
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				+	 
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				+	register_clcmd("amx_setlights","setlights",ADMIN_IMMUNITY,"<a-z> - Sets the brightness of the outdoor lights, Z - Brightest"); 
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				+	register_clcmd("amx_togglefog","togglefog",ADMIN_IMMUNITY,"Toggles gl_fog 1/0 on clients, used for night time effect.") 
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				+	register_clcmd("amx_toggleoutdoorlights","toggleoutdoorlights",ADMIN_IMMUNITY,"Toggles the outdoor lights on/off") 
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				+	register_clcmd("amx_toggleday","toggleday",ADMIN_BAN,"<0-24> - Sets the time of the map") 
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				+	register_clcmd("amx_togglerain","togglerain",ADMIN_BAN,"<0-100> - Sets the ammount of the rain") 
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				+	register_clcmd("amx_toggleindoorlights", "toggleindoorlights", ADMIN_IMMUNITY,"Toggles the indoor lights on/off") 
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				+	//register_clcmd("gl_fog","refreshfog") 
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				+	//register_clcmd("amx_addnpc", "addnpc, ADMIN_IMMUNITY,"<1-3 ModelID>,<x>,<y>,<z>") 
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				+	//register_clcmd("amx_togglenpcs", "togglenpc", ADMIN_IMMUNITY,"Tuns on and off the NPCs in the map") 
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				+	 
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				+	register_cvar("amx_timetype","0.0") 
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				+	register_cvar("amx_removefgt", "0") 
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				+	register_cvar("amx_startingtime","f") 
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				+	 
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				+	 
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				+	new currentmap[12] 
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				+	get_mapname(currentmap,12) 
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				+	 
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				+ 
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				+	if( !equali("MecklenburgV",currentmap) ) 
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				+	{ 
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				+		//server_print("Mapname is: %s",currentmap) 
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				+		server_print("[MeckVmod] Fatal Error: The Server is not running any MecklenburgV Version!^n") 
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				+		server_print("[MeckVmod] Be sure the map is named 'MecklenburgV before trying to run this plugin!^n") 
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				+		//server_print("[MeckVmod] It's case sensitive by the way.^n") 
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				+		pause("d","MecklenburgV_Final.amxx") 
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				+	} 
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				+	if( equali("MecklenburgV_Final",currentmap) ) 
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				+	{ 
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				+		//server_print("Mapname is: %s",currentmap) 
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				+		server_print("[MeckVMod] Loaded Correctly!^n") 
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				+		server_print("Mecklenburg V Final plugin and map made by ^nShane 'Fjmaps' Spies, AKA Shaun 'Funjob' Virgilio") 
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				+		server_print("Valid commands for the plugin can be found in the documentation bundled with the download^n====================") 
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				+		server_print("http://Fjmaps.com^n=================") 
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				+		server_print("MecklenburgV_Final Mode V1.0") 
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				+		server_cmd("exec maps/MecklenburgV_Final.cfg") 
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				+	} 
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				+	else 
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				+	{ 
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				+		//server_print("Mapname is: %s",currentmap) 
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				+		server_print("[MeckVMod] Loaded Correctly!^n") 
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				+		server_print("Mecklenburg V Final plugin and map made by ^nShane 'Fjmaps' Spies, AKA Shaun 'Funjob' Virgilio") 
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				+		server_print("Valid commands for the plugin can be found in the documentation bundled with the download^n====================") 
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				+		server_print("http://Fjmaps.com^n=================") 
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				+		server_cmd("exec maps/MecklenburgV.cfg") 
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				+	} 
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				+	 
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				+	return PLUGIN_HANDLED 
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				+} 
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				+ 
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				+public timetick() 
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				+{ 
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				+	//new templightstate = str_to_num("lightstate") 
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				+	 
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				+	if (daytime == 1)  
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				+	{ 
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				+		lightstate[0]++ 
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				+		if (equal(lightstate,"m",1)) 
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				+		{ 
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				+			daytime = 0 
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				+		} 
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				+		//server_print("[MeckVmod] Current daytime is %d",daytime) 
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				+	} 
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				+	else if (daytime == 0)  
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				+	{ 
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				+		lightstate[0]-- 
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				+		if (equal(lightstate,"a",1))  
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				+		{ 
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				+			daytime = 2 
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				+		} 
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				+		//server_print("[MeckVmod] Current daytime is %d",daytime) 
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				+	} 
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				+	else if(daytime >= 2 && daytime < 8) 
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				+	{ 
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				+		daytime++ 
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				+	} 
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				+	else if(daytime >=8) 
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				+	{ 
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				+		daytime = 1 
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				+	} 
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				+	 
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				+	if (equal(lightstate,"c",1))  
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				+	{ 
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				+		server_cmd("amx_togglefog") 
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				+	} 
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				+	 
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				+	if (equal(lightstate,"f",1)) 
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				+	{ 
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				+		server_cmd("amx_toggleoutdoorlights") 
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				+	} 
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				+	 
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				+	server_cmd("amx_setlights %s", lightstate[0]) 
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				+	server_print("[MeckVmod] Current time is now %s",lightstate[0]) 
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				+	gl_refresh() 
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				+		 
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				+} 
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				+ 
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				+//Refreshes the fog and detail textures clientside. 
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				+public gl_refresh() 
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				+{ 
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				+	client_cmd(0,"gl_fog %d",currentfog) 
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				+	client_cmd(0,"r_detailtextures 1") 
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				+	 
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				+	//Some debugging lines 
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				+	//server_print("[MeckVMod] Graphical refresh has been executed on all clients") 
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				+} 
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				+ 
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				+public refreshfog(id) 
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				+{ 
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				+	client_cmd(id,"gl_fog %d",currentfog) 
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				+	return PLUGIN_HANDLED 
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				+} 
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				+ 
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				+//Toggles the indoor lights on and off. (The ones not connected to switches anyways.) 
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				+public toggleindoorlights(id,level,cid) 
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				+{ 
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				+	if(!cmd_access(id,level,cid,1))  
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				+	{ 
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				+	return PLUGIN_HANDLED 
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				+	} 
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				+	 
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				+	force_use(id,find_ent_by_tname(id,"toggle_indoor_lights")) 
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				+	client_print(id,print_console,"[MeckVmod] The indoor lights have been toggled on/off.") 
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				+	return PLUGIN_HANDLED 
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				+} 
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				+ 
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				+//Turns the streetlights on and off. 
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				+public toggleoutdoorlights(id,level,cid) 
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				+{ 
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				+	if(!cmd_access(id,level,cid,1))  
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				+	{ 
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				+	return PLUGIN_HANDLED 
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				+	} 
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				+	 
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				+	force_use(id,find_ent_by_tname(-1,"toggle_outdoor_lights")) 
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				+	 
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				+	if (outdoorlightstate == 1)	//toggles the state of the lights. 
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				+	{ 
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				+		outdoorlightstate = 0 
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				+		client_print(id,print_console,"[MeckVmod] The street lights have been turned off.") 
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				+	} 
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				+	else 
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				+	{ 
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				+		outdoorlightstate = 1 
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				+		client_print(id,print_console,"[MeckVmod] The street lights have been turned on.") 
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				+	} 
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				+	 
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				+	return PLUGIN_HANDLED 
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				+} 
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				+ 
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				+//Toggles the door "control_rain" to stop the rain, and toggles the rain sound. 
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				+public togglerain(id,level,cid) 
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				+{ 
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				+	if(!cmd_access(id,level,cid,1))  
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				+	{ 
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				+	return PLUGIN_HANDLED 
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				+	} 
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				+ 
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				 | 
				 | 
			
			
				+	force_use(id,find_ent_by_tname(-1,"control_rain"))	//Set lip of rain Max of 100 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	force_use(id,find_ent_by_tname(-1, "rain_snd"))	 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	client_print(id, print_console,"[MeckVmod] The rain has been toggled off/on.") 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	return PLUGIN_HANDLED 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+//Sets the unnamed lights in the map a certain brightness, A-Darkest 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+public setlights(id,level,cid) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+{ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	if(!cmd_access(id,level,cid,1))  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	{ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	return PLUGIN_HANDLED 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	new arg[1] 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	read_argv(1,arg,1) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	set_lights(arg) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	lightstate[0] = arg[0] 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	client_print(id,print_console,"[MeckVmod] Lights are now set to %s",arg[0]) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	return PLUGIN_HANDLED 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ //Toggles the gl_fog 1/0. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+public togglefog(id,level,cid) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+{ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	if(!cmd_access(id,level,cid,1))  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	{ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	return PLUGIN_HANDLED 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	if ( currentfog == 0 )  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	{ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		client_cmd(0,"gl_fog 1") 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		currentfog = 1 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	else   
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	{ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		client_cmd(0,"gl_fog 0") 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		currentfog = 0 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	client_print(id,print_console,"[MeckVmod] Fog is now set to %i!",currentfog) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	return PLUGIN_HANDLED 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+//Sets the Fog, streetlights, and unnamed lights to simulate day or night. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+public toggleday(id,level,cid) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+{ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	if(!cmd_access(id,level,cid,1))  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	{ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	return PLUGIN_HANDLED 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	if (currenttime == 0) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	{ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		currenttime = 1 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		//Sets the fog 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		currentfog = 0 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		client_cmd(0,"gl_fog 0") 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		client_print(id,print_console,"[MeckVmod] Fog is now set to 0.") 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		//Sets the lights to A(off) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		set_lights("a") 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		lightstate[0] = 'a' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		client_print(id,print_console,"[MeckVmod] Lights are now set to A.") 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		//Sets the outdoor lights. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		if(outdoorlightstate == 0) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		{ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			force_use(id,find_ent_by_tname(-1,"toggle_outdoor_lights")) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			outdoorlightstate = 1 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		client_print(id,print_console,"[MeckVmod] MecklenburgV has switched to 'Nightmode'.") 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	{ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		currenttime = 0 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		//Sets the fog 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		currentfog = 1 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		client_cmd(0,"gl_fog 1") 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		client_print(id,print_console,"[MeckVmod] Fog is now set to 1.") 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		//Sets the lights to Z 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		set_lights("m") 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		lightstate[0] = 'm' 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		client_print(id,print_console,"[MeckVmod] Lights are now set to M.") 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		//Sets the outdoor lights. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		if(outdoorlightstate == 1) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		{ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			force_use(id,find_ent_by_tname(-1,"toggle_outdoor_lights")) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		client_print(id,print_console,"[MeckVmod] MecklenburgV has switched to 'Daymode'.") 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	return PLUGIN_HANDLED 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	/* 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	<23:59:43> "Kilroy Higgins" 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+: Steven's Storage -305 -1157 -411 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+<23:59:49> "Kilroy Higgins" 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+: Term's -131 -1652 -411 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+<23:59:58> "Kilroy Higgins" 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+: McDonalds -202 -1569 -215 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+<00:00:09> "Kilroy Higgins" 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+: MCMD1 1387 -1183 -379 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+<00:00:17> "Kilroy Higgins" 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+: MCMD2 1300 -1183 -379 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+<00:00:36> "Kilroy Higgins" 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+: Bar -28 -544 -411 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+<00:00:55> "Kilroy Higgins" 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+: bank right 583 888 -347 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+<00:01:01> "Kilroy Higgins" 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+: bank middle 484 888 -347 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+<00:01:08> "Kilroy Higgins" 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+: bank left 393 888 -344 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+<00:01:15> "Kilroy Higgins" 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+: vlado's -79 495 -379 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+<00:01:23> "Kilroy Higgins" 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+: Cinro's -2360 1029 -403 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+<00:01:34> "Kilroy Higgins" 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+: Gunshop -2473 647 -507 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+<00:01:47> "Kilroy Higgins" 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+: hotel -832 -672 -395 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+<00:01:59> "Kilroy Higgins" 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+: wagnaria -2368 -1218 -411 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+<00:02:08> "Kilroy Higgins" 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+: Harbu sign -1053 626 507 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+*/ 
			 |